At least four GCSEs at grade 3 or above, or achievement of a pass in a relevant Level 1 qualification.
Entry requirements
Why choose this course?
Develop technical and creative skills for Computer Games development. Digital design and programming, 2D and 3D art and modelling skills, industry and contextual awareness in a supportive studio. You’ll solve problems, collaborate on client-style projects and build a stronger portfolio that positions you for Level 3 specialisation.
Further information
For learners with GCSEs wanting to progress toward Level 3 Games Development, Creative Media or related courses. To broaden skills, build confidence, develop creativity and resilience needed for creative courses. You’ll enjoy making, testing and responding to feedback to meet brief requirements
- 2D and 3D modelling, texturing and simple rigging
- Animation and interactive design workflows
- Client-style projects and presentations
- Portfolio and progression planning
- Programming fundamentals and problem-solving
Progress to Level 3 Games Development, Creative Media or other related courses and then to HE. Careers can include 3D modeller, animator, concept artist, programmer, technical artist or level designer.
Studio workshops and critiques. Assessment is continuous and portfolio-based, aligned to UAL criteria, with emphasis on research, production logs and resolved playable or visual outputs.